Robotical Escape
High-energy 3D platformer with factory puzzles, tight controls, and local co-op for up to four players. Currently in development for Nintendo Switch and PC.
Video Game Developer · Founder, Inflamed Games
I’ve shipped games across Xbox, Nintendo Switch, and PC, plus mobile apps, backed by strong experience in web development and IT infrastructure.
High-energy 3D platformer with factory puzzles, tight controls, and local co-op for up to four players. Currently in development for Nintendo Switch and PC.
Independent game developer and publisher based in Ipswich, Suffolk. Founded in 2019 to create polished, engaging experiences and build a long-term foundation for indie development.
The definitive edition with new modes, polished visuals, and enhanced gameplay. Released on Nintendo Switch.
High-energy original soundtrack featuring two dynamic tracks that drive every match and menu.
Fast-paced arcade paddle battler with competitive multiplayer. Released on Xbox and Windows PC.
Nothing here yet - check back soon.
Completely rebuilt my portfolio from scratch. Cleaner design, better performance.
Redesigned inflamedgames.com, proficientpaddles.com, and roboticalescape.com with consistent branding and much smoother UX.
Joined the world of IT engineering. Learned a lot about real-world systems, infrastructure, and scalable technologies.
Started my own studio with the goal of making polished, fun games I’d actually want to play.
Released the improved version on Nintendo Switch - new modes, better visuals, and tighter gameplay.
Launched on Xbox through the Creators Program and was lucky enough to get some really nice recognition from Microsoft as one of the standout titles.
Launched Proficient Paddles on PC. My very first commercial release - the one that started it all.
I started building games at 16 with a simple Pong-style prototype that eventually became Proficient Paddles. The game first launched on PC before expanding to Xbox through the Xbox Creators Program, where it became one of the service's standout titles.
”A big congrats to you and your studio for creating Proficient Paddles, one of the fan favorites and one of the top identified Creators Program games.”
Following this, I released Proficient Paddles Deluxe on Nintendo Switch - a refined edition that strengthened my experience in console development and production.
I founded Inflamed Games to create polished, high-impact experiences that resonate with players worldwide-blending technical excellence with creative vision.
I’m currently developing Robotical Escape alongside Project Greenhop, continuing to push into more ambitious projects and expand my skillset.
Since 2023, I’ve also worked as an IT engineer, gaining hands-on experience across systems and infrastructure. This complements my development work, allowing me to approach projects with a stronger focus on scalability, reliability, and technical architecture - and to lead infrastructure and systems work within Inflamed Games.
Have a question, collaboration idea, or want to get in touch? Feel free to reach out.